These hints are designed to give you just the hint you need to get to the next part.
Questions? Post on the intfiction.org forum.
EYE
.
In the box below, type the list of valid words you've found so far, then scroll down to read your hint.
EAR
LRW
, but the word does start with L
.
L
. So, why isn't the word LRW
? (This may
seem like a strange question, but you can figure it out.)
L
, the first letter of "lion."
LAF
EAR
to hear the conversation here in the Office.
G
, the head of a gerbil.
G
is the seventh letter of the alphabet.
G
is B
.
B
for the final letter.
GBJ
EYE
, EAR
, LAF
and
GBJ
. Try them all and figure out how they work.
LAF
. Use it repeatedly.
LAF
takes you from the Lecture Hall to the Office, from the Office to the Porphyrium, from the
Porphyrium to the Alphabet Room, from the Alphabet Room to the Chapel, and from the Chapel to the Lecture Hall.
EAR
in all of those places.
EAR
in the Porphyrium.
ALC
LAF
. Use it repeatedly.
LAF
takes you from the Lecture Hall to the Office, from the Office to the Porphyrium, from the
Porphyrium to the Alphabet Room, from the Alphabet Room to the Chapel, and from the Chapel to the Lecture Hall.
EAR
in all of those places.
EAR
in the Chapel.
I
, the head of an ibis.
IMD
IMD
will take you to the Dormitory, which will lead you to the next word.
EAR
in the Dormitory.
L
, the twelfth letter of the alphabet, and then E
, the fifth
letter of the alphabet.
LEX
LEX
in the Dormitory.
MAP
LAF
to visit other rooms, and then LEX
to read there.
(Write down what you read in your notes.)
LEX
in the Alphabet Room.
END
LEX
there. (Write down what you read in your notes.)
LEX
in the Cellar.
EAR
in the Office and in the Alphabet Room.
GBJ
. Push each letter in the Mouse.
HCK
LEX
in the Kitchen.
ARL
LAF
to visit other rooms, and then LEX
to read there.
(Write down what you read in your notes.)
LEX
in the Office.
V
, the head of a vulture.
V
is twenty-two.
K
, and the last letter is four steps before K
.
VKG
VKG
, the Phoenix, in rooms containing fire.
VKG
in the Porphyrium, in the Kitchen, and in the Cellar.
VKG
, after twenty
commands, the game will provide a hint, "As you enter, so may you leave." That means that you
can use VKG
to exit a fire.)
VKG
, after twenty commands, the game will provide a hint, "As you enter, so may
you leave." That means that you can use VKG
to exit a fire.)
EGG
. "What is in a pod?"
PEA
. "Where are the moon and the stars?"
SKY
. "What lights the day?"
SUN
. "What drips from the candle?"
WAX
. "What chops the tree?"
AXE
. "What stops the river?"
DAM
. "What grows up the wall?"
IVY
. "What falls from the fire?"
ASH
. "At the end of the day, I grant repose."
BED
.
VKG
, after twenty commands, the game will provide a
hint, "As you enter, so may you leave." That means that you can use VKG
to exit a
fire.)
EYE
.
EAR
.
END
.
D
and E
are neighbors.
DEF
, or any three-letter sequence from the alphabet.
DFE
.
Now you have completed three tests, and earned three rewards: The head is X
, the body is the
tail of a skink, and the tail is the head of a viper. In the next hint, I'll tell you the word, but if
you use it in the wrong place, the game will say "Nothing happens."
XKV
. Now you'll need to figure out where to use it.
LEX
hint about this. Make sure you've tried LEX
in every
room, and write down what you read in your notes. (In the next hint, I'll tell you where to
LEX
.)
LEX
in the library.
LAF
to the Chapel, then XKV
there.
END
earlier.
END
to unlock the satisfactory ending.
ALC Cellar
IMD Dormitary
HCK Kitchen
ARL Library
C
, the Dormitary word ends with D
, the Kitchen word ends
with K
, and the Library word ends with L
.
S
.
CLA Cellar
DMI Dormitary
KCH Kitchen
LRA Library
R
.
ERS
LEX
in every room, and write down what you read in your notes. (In the next hint, I'll tell you
where to LEX
.)
LEX
in the Cellar.
S
.
ERS
.
EAR
in the Store Room.
CER
.
EAR
in the Refectory.
ELG
.
LEX
in the Gallery.
N
.
U
.
NUR
.
EAR
in the Rotunda.
EAR
in the Alphabet Room.)
LAE
EAR
in the Rotunda.
SKW
EAR
in the Workshop.
GAM
EAR
in the Gallery.
EDG
.
VKG
. (If you get stuck after using VKG
, after twenty commands, the game will provide a
hint, "As you enter, so may you leave." That means that you can use VKG
to exit a fire.)
LEX
in the Store Room.
VKG
in the Refectory and use the Mouse, GBJ
.
TYQ
.
EAR
in the Garden.
TYQ
in a room with a pot, a room with a portrait, and a room with a purple cup. (In
the next hint, I'll tell you which room contains a pot.)
TYQ
in the Kitchen. "Twenty." In the next hint, I'll tell you which room contains a
portrait.
TYQ
in the Gallery. "Fourteen." In the next hint, I'll tell you which room contains a
purple cup.
TYQ
in the Porphyrium. "Six."
TNF
.
VKG
. (If you get stuck after using VKG
, after twenty commands, the game will
provide a hint, "As you enter, so may you leave." That means that you can use VKG
to
exit a fire.)
EFF
.
SIX
.
J
, TEN
.
A
, ONE
.
FJA
.
LEX
in the Refectory. "When you find golden things, name them."
EYE
. "Two of the figurines are glowing with a soft aura."
VKG
in the Refectory. (VKG
to leave the mirror.)
LAE
to the mirror.
OZV
.
LEX
in the Workshop. “The number of days in the year, if applied correctly, may reveal a
diamond...”
CFE
.
EAR
at the Front Gate.
573
applied to the motto yields "fourteen, twenty-one, and eighteen" (NUR
).
See if you can figure out how 573 combines with the motto to get that result.
BAGINCOR
, LARPYTUS
, and MORFINEX
have in common?
5
becomes N
.
N
is the 5th letter of BAGINCOR
. Where's the U
?
U
is the 7th letter of LARPYTUS
.
R
is the 3rd letter of MORFINEX
. How would we apply 365
to this?
BAGINCOR
is G
.
GTI
.
LEX
. "To the one who brings me gems I will give a Special Word."
LAE
, emerald FJA
, topaz OZV
,
diamond GTI
.
TYQ
in the Chapel. "Twenty-four."
LAF
in the Chapel. Now what?
TYQ
in the Lecture Hall. "Ninteen."
TYQ
in the Office. "Twenty-one."
XSU
.
XSU
.
TWV
.
UTL
.
CIO
.
HPP
.
AHA
.
EPC
.
TWV
to use in the Garden.
END
after getting the Rose with XKV
in the Chapel and after using TWV
to
get the Iris in the Garden.
XKV
and TWV
end in V
.
V
, and you can figure it out.
VKG
location that never gave you an official reward.
VKG
in the Refectory.
XKV
and TWV
.
XKV
is CLE
. The mirror of TWV
is GDE
. Do those
remind you of anything?
XKV
works in the
Chapel ELC
, and TWV
works in the Garden EDG
. So pick another location
word, mirror it, and spell it backwards.
OGF
.
OGF
, the reversed mirror of UTL
, for example.
LRX
, the reversed mirror of CIO
, for example.
KKS
, the reversed mirror of HPP
, for example.
ZSZ
, the reversed mirror of AHA
, for example.
WNR
, the reversed mirror of IMD
, for example.
XOZ
, the reversed mirror of ALC
, for example.
PXS
, the reversed mirror of HCK
, for example.
OIZ
, the reversed mirror of ARL
, for example.
HIV
, the reversed mirror of ERS
, for example.
IVX
, the reversed mirror of CER
, for example.
TOV
, the reversed mirror of ELG
, for example.
IFM
, the reversed mirror of NUR
, for example.
DPH
, the reversed mirror of SKW
, for example.
NZT
, the reversed mirror of GAM
, for example.
UMG
, the reversed mirror of TNF
, for example.
OIZ
in the Library, for example.
XOZ
.
Here are his hints:
LKJ
OIZ
in the
Library, for example.
ZSZ
in the Alphabet Room lights the lamp. Do you remember why that's useful?
VKG
after lighting the lamp. (Use VKG
again to exit the fire.)
In the hints below, I'll tell you what each kind of word is.
ABC
.
A
.
A
and the letter Z
.
K
(not including
K
).
R
(not including
R
).
AEIOU
or Y
.
AEIOU
.
EYE
is Sandwiched, and so is AHA
.
SKW
is Difficult and Primeval. (See "Difficult" above.)
SKW
are also Primeval, like KWS
and SWK
.
SKW
, change just just one letter (e.g. just the first letter) to something
else; try to find other Primeval letters. Working methodically, you can find more Primeval letters, and
start to figure out what they have in common.
one
.
BCEGKMQSW
.
ABC
will do. Next, speak an Extreme word. (See "Extreme" above). In the next hint,
I'll give you an Extreme word to use.
AZA
will do. Next, speak a Sandwiched word. (See "Sandwiched" above). In the next hint,
I'll give you a Sandwiched word to use.
EYE
will do. Next, a word that is Neighborly and nothing else. How can you make a Neighborly word
that's not Balanced? (See "Balanced" above.)
ABC
, you can write CAB
. How can
you make a Neighborly word that's not Early or Late? (See "Early" and "Late" above.)
MON
will do. Next, Balanced and Vocalic, but not Early, Late, or Sandwiched. (See
"Balanced" and "Vocalic" above.)
O
, between K and R, to avoid being Early or Late. What vowels
can you balance with O
? (In the next hint, I'll give you a word to use.)
IOU
will do. Next, Primeval, but not Difficult or Early. (See "Primeval" above;
you'll need to figure out the definition of Primeval.)
E
. (In the next hint, I'll give you a word to use.)
SEW
will do. Now you can find the second key. (Use VKG
to leave the test.)
TYQ
. Then do it again in the Rotunda, and again in the
Refectory.
MYE
OIZ
in the
Library, for example.
UMG
at the Front Gate.
LRX
in the Office, KKS
in the Porphyrium, and WNR
in
the Dormitory. Then, return to the Front Gate and UMG
.
244
. If you've forgotten how to apply numbers here, use your EAR
.
365
here to get the diamond GTI
by counting letters in the
motto.
APF
OIZ
.
LKJ
, MYE
, and APF
, in order, in the right room, and something will
happen. (But it will say "Nothing happens" when you type LKJ
and MYE
, even
if you're in the right room.)
LKJ
, MYE
, and APF
in the Lecture Hall.
OGF
.
END
.
WIN
?