Hints for Infocom games, adapted (with permission) from Infocom's original Invisiclues hint books. About These Hints
The PRIZM project (Pretty Reliable Invisiclues for Z-Machine) resulted from a collaboration between Digby McWiggle (digby_mcwiggle@hotmail.com) and Steven Marsh (marsh@netally.com), with the aim of making the genuine Infocom invisiclues available as Z-Code computer files. The project was endorsed by Activision, who now hold the copyright for Infocom's material.
Whenever possible we have stayed faithful to the original printed Invisiclues booklets. Where both in-game and printed versions were available we have used the printed clues, as these were generally more detailed. Printing errors have been corrected whenever possible. The files have been formatted to display correctly on any screen with a width of at least 80 characters.
View the source code for these hints on Github.
Originally compiled, edited, and z-coded by:
from material supplied by:
Dan Fabulich converted the Z-Machine hints to the HTML you see here.
Thanks also to:
All material Copyright 1993, 1999 Activision, Inc. Used with permission.
These hints are Copyright 1999 Digby McWiggle & Steven Marsh. All game names are registered trade marks of Activision.